2.1.1324 Part 1 Section 20.1.10.30, ST_LightRigType (Light Rig Type)

a.   The standard does not contain an informative example for the balanced value.

In Office, the balanced enumeration value produces the following result:

[Example: Consider the following example of the balanced light rig applied to a basic shape:

3D rectangular object is lit evenly across its face, with highlights blending into dark shadow along the edges

end example]

In Office, the enumeration definitions for legacy lights are in the following table.

All Key lights make a specular and diffuse contribution, and all Fill lights make a diffuse contribution but no specular contribution.

KeyLightDirection

FillLightDirection

Legacy*1

(0.0f, 0.0f, -0.2f)

(0.0f, 0.0f, -0.2f)

Legacy*2

(-1.0f, -1.0f, -0.2f)

(0.0f, 1.0f, -0.2f)

Legacy*3

(0.0f, -1.0f, -0.2f)

(0.0f, 1.0f, -0.2f)

Legacy*4

(1.0f, -1.0f, -0.2f)

(0.0f, 1.0f, -0.2f)

KeyLightColor

FillLightColor

AmbientLightColor

KeyLightScale

KeyLightOffset

FillLightScale

FillLightOffset

LegacyFlat*

(0.580f, 0.580f, 0.580f, 1.0f)

(0.580f, 0.580f, 0.580f, 1.0f)

(0.305f, 0.305f, 0.305f, 1.0f)

1.0

0.0

0.5

0.5

LegacyNormal*

(0.671f, 0.671f, 0.671f, 1.0f)

(0.366f, 0.366f, 0.366f, 1.0f)

(0.153f, 0.153f, 0.153f, 1.0f)

1.0

0.0

0.5

0.5

LegacyHarsh*

(0.793f, 0.793f, 0.793f, 1.0f)

(0.214f, 0.214f, 0.214f, 1.0f)

(0.061f, 0.061f, 0.061f, 1.0f)

1.0

0.0

1.0

0.0