3.2.5.2 Peer-to-Peer Host Disconnect Sequence

Peer-to-peer host disconnect sequence

Figure 13: Peer-to-peer host disconnect sequence

  1. If the host is purposefully removing a peer from the game session, it will issue a packet to the peer being removed:

    DN_TERMINATE_SESSION

    The peer receiving the DN_TERMINATE_SESSION MUST disconnect all connections and leave the game session.

  2. The host also issues a message to the remaining connected peers indicating the removal of the disconnecting peer:

    DN_DESTROY_PLAYER