2.2.2.1 Session Lost Message

The voice server sends this message to the voice client in all voice session subprotocols to indicate that the game session has ended. This message can also be sent when the new voice server fails to initialize during host migration. These messages are transmitted as ordered and guaranteed with the DirectPlay protocol voice message type.


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Header

ReasonCode

...

Header (1 byte): The common message header (as specified in section 2.2.1). The MessageType field MUST be set to DVMSGID_SESSIONLOST (0x03).

ReasonCode (4 bytes): This MUST be DVERR_SESSIONLOST (0x8015012C).