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The DIBColors enumeration defines how to interpret the values in the color table of a DIB.
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typedef enum { DIB_RGB_COLORS = 0x00, DIB_PAL_COLORS = 0x01, DIB_PAL_INDICES = 0x02 } DIBColors;
DIB_RGB_COLORS: The color table contains literal RGB values.
DIB_PAL_COLORS: The color table consists of an array of 16-bit indexes into the LogPalette object (section 2.2.17) that is currently defined in the playback device context.
DIB_PAL_INDICES: No color table exists. The pixels in the DIB are indices into the current logical palette in the playback device context.
DIBs are specified by DeviceIndependentBitmap objects ([MS-WMF] section 2.2.2.9).