2.1.1.25 PixelOffsetMode Enumeration

The PixelOffsetMode enumeration defines how pixels are offset, which specifies the trade-off between rendering speed and quality.

 typedef  enum 
 {
   PixelOffsetModeDefault = 0x00,
   PixelOffsetModeHighSpeed = 0x01,
   PixelOffsetModeHighQuality = 0x02,
   PixelOffsetModeNone = 0x03,
   PixelOffsetModeHalf = 0x04
 } PixelOffsetMode;

PixelOffsetModeDefault:  Pixels are centered on integer coordinates, specifying speed over quality.

PixelOffsetModeHighSpeed:  Pixels are centered on integer coordinates, as with PixelOffsetModeNone. Higher speed at the expense of quality is specified.

PixelOffsetModeHighQuality:  Pixels are centered on half-integer coordinates, as with PixelOffsetModeHalf. Higher quality at the expense of speed is specified.

PixelOffsetModeNone:  Pixels are centered on the origin, which means that the pixel covers the area from -0.5 to 0.5 on both the x and y axes and its center is at (0,0).

PixelOffsetModeHalf:  Pixels are centered on half-integer coordinates, which means that the pixel covers the area from 0 to 1 on both the x and y axes and its center is at (0.5,0.5). By offsetting pixels during rendering, the render quality can be improved at the cost of render speed.

See section 2.1.1 for the specification of additional enumerations.