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VolumeTexture.VolumeTexture(IDirect3DVolumeTexture9) Constructor (Microsoft.DirectX.Direct3D)

Creates a new instance of the VolumeTexture class.

Definition

Visual Basic Public Sub New( _
    ByVal pInterop As IDirect3DVolumeTexture9 _
)
C# public VolumeTexture(
    IDirect3DVolumeTexture9 pInterop
);
C++ public:
 VolumeTexture(
    IDirect3DVolumeTexture9 pInterop
);
JScript public function VolumeTexture(
    pInterop : IDirect3DVolumeTexture9
);

Parameters

pInterop Microsoft.DirectX.PrivateImplementationDetails.IDirect3DVolumeTexture9
Unmanaged Component Object Model (COM) IDirect3DVolumeTexture9 interface pointer.

Remarks

For the width, height, and depth parameters, the pixel dimensions of subsequent levels are the truncated value of half of the previous level's pixel dimension (independently). Each dimension clamps at a size of 1 pixel. Thus, if the division by 2 results in 0 (zero), 1 is taken instead. The maximum dimension that a driver supports (for width, height, and depth) can be found in Caps.MaxVolumeExtent.

Exceptions

InvalidCallException

The method call is invalid. For example, a parameter might contain an invalid value.

OutOfVideoMemoryException

Microsoft Direct3D does not have enough display memory to perform the operation.

OutOfMemoryExceptionLeave Site

Direct3D could not allocate sufficient memory to complete the call.