GraphicsPath.AddLines(const PointF*, INT) method
Applies to: desktop apps only
The GraphicsPath::AddLines method adds a sequence of connected lines to the current figure of this path.
Syntax
Status AddLines(
[in] const PointF *points,
[in] INT count
);
Parameters
points [in]
Type: const PointF*Pointer to an array of points that specify the starting and ending points of the lines. The first point in the array is the starting point of the first line, and the last point in the array is the ending point of the last line. Each of the other points serves as ending point for one line and starting point for the next line.
count [in]
Type: INTInteger that specifies the number of elements in the points array.
Return value
Type:
Type: Status****
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Examples
The following example creates a GraphicsPath object path, adds a sequence of four connected lines to path, and then draws path.
VOID Example_AddLines(HDC hdc)
{
Graphics graphics(hdc);
PointF pts[] = {PointF(20.0f, 20.0f),
PointF(30.0f, 30.0f),
PointF(40.0f, 25.0f),
PointF(50.0f, 30.0f),
PointF(60.0f, 20.0f)};
GraphicsPath path;
path.AddLines(pts, 5);
// Draw the path.
Pen pen(Color(255, 255, 0, 0));
graphics.DrawPath(&pen, &path);
}
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdipluspath.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
Constructing and Drawing Paths
Using a Pen to Draw Lines and Rectangles
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Build date: 3/6/2012