Register Usage

 

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The x64 architecture provides for 16 general-purpose registers (hereafter referred to as integer registers) as well as 16 XMM/YMM registers available for floating-point use. Volatile registers are scratch registers presumed by the caller to be destroyed across a call. Nonvolatile registers are required to retain their values across a function call and must be saved by the callee if used.

The following table describes how each register is used across function calls:

Register Status Use
RAX Volatile Return value register
RCX Volatile First integer argument
RDX Volatile Second integer argument
R8 Volatile Third integer argument
R9 Volatile Fourth integer argument
R10:R11 Volatile Must be preserved as needed by caller; used in syscall/sysret instructions
R12:R15 Nonvolatile Must be preserved by callee
RDI Nonvolatile Must be preserved by callee
RSI Nonvolatile Must be preserved by callee
RBX Nonvolatile Must be preserved by callee
RBP Nonvolatile May be used as a frame pointer; must be preserved by callee
RSP Nonvolatile Stack pointer
XMM0, YMM0 Volatile First FP argument; first vector-type argument when __vectorcall is used
XMM1, YMM1 Volatile Second FP argument; second vector-type argument when __vectorcall is used
XMM2, YMM2 Volatile Third FP argument; third vector-type argument when __vectorcall is used
XMM3, YMM3 Volatile Fourth FP argument; fourth vector-type argument when __vectorcall is used
XMM4, YMM4 Volatile Must be preserved as needed by caller; fifth vector-type argument when __vectorcall is used
XMM5, YMM5 Volatile Must be preserved as needed by caller; sixth vector-type argument when __vectorcall is used
XMM6:XMM15, YMM6:YMM15 Nonvolatile (XMM), Volatile (upper half of YMM) Must be preserved as needed by callee. YMM registers must be preserved as needed by caller.

See Also

x64 Software Conventions
__vectorcall