Windows Media Player 11 SDK IWMPNetwork.bitRate (VB and C#)
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IWMPNetwork.bitRate (VB and C#)
The bitRate property gets the current bit rate being received.
Property Value
A System.Int32 that is the bit rate.
Remarks
The value of this property is a combination of the bit rates of both video and audio streams.
Example Code
The following example uses bitRate to display the current media bit rate. The information is displayed in a label in response to the PlayStateChange Event. The AxWMPLib.AxWindowsMediaPlayer object is represented by the variable named player.
' Create an event handler for the PlayStateChange event. Public Sub player_PlayStateChange(ByVal sender As Object, ByVal e As AxWMPLib._WMPOCXEvents_PlayStateChangeEvent) Handles player.PlayStateChange ' Display the bitRate when the player is playing. Select Case e.newState Case 3 ' Play State = WMPLib.WMPPlayState.wmppsPlaying = 3 If (player.network.bitRate <> 0) Then bitRateLabel.Text = "Current Bit Rate: " + player.network.bitRate + " K bits/second" End If End Select End Sub
FakePre-f2d55aae9a3d4c4c9b18d28feb5802ac-01a73615684349369e7363ece6ff46cf
// Add a delegate for the PlayStateChange event. player.PlayStateChange += new AxWMPLib._WMPOCXEvents_PlayStateChangeEventHandler(player_PlayStateChange); // Create an event handler for the PlayStateChange event. private void player_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e) { // Display the bitRate when the player is playing. switch (e.newState) { case 3: // Play State = WMPLib.WMPPlayState.wmppsPlaying = 3 if (player.network.bitRate != 0) { bitRateLabel.Text = "Current Bit Rate: " + player.network.bitRate + " K bits/second"; } break; default: break; } }
Requirements
Version: Windows Media Player 9 Series or later
Namespace: WMPLib
Assembly: Interop.WMPLib.dll (automatically generated by Visual Studio)
See Also
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