Windows Media Player 11 SDK IWMPNetwork.encodedFrameRate (VB and C#)
Previous | Next |
IWMPNetwork.encodedFrameRate (VB and C#)
The encodedFrameRate property gets the video frame rate specified by the content author.
Property Value
A System.Int32 that is the encoded frame rate in frames per second (fps).
Note
Although this property measures the encoded frame rate in frames per second, the frameRate property measures the current frame rate in frames per hundred seconds.
Example Code
The following code example uses encodedFrameRate to display the frame rate specified when the file was encoded. The information is displayed in a label, in response to the PlayStateChange Event. The AxWMPLib.AxWindowsMediaPlayer object is represented by the variable named player.
' Create an event handler for the PlayStateChange event. Public Sub player_PlayStateChange(ByVal sender As Object, ByVal e As AxWMPLib._WMPOCXEvents_PlayStateChangeEvent) Handles player.PlayStateChange ' Display the encodedFrameRate when the player is playing. Select Case e.newState Case 3 ' Play State = WMPLib.WMPPlayState.wmppsPlaying = 3 If (player.network.encodedFrameRate <> 0) Then encodedFrameRateLabel.Text = "Current Encoded Frame Rate: " + player.network.encodedFrameRate + " K bits/second" End If End Select End Sub
FakePre-eb5890921b7d4cf48445b9a6e7f818bd-85fc5b9b6e4f4d10922e4846cffc2350
// Add a delegate for the PlayStateChange event. player.PlayStateChange += new AxWMPLib._WMPOCXEvents_PlayStateChangeEventHandler(player_PlayStateChange); // Create an event handler for the PlayStateChange event. private void player_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e) { // Display the encodedFrameRate when the player is playing. switch (e.newState) { case 3: // Play State = WMPLib.WMPPlayState.wmppsPlaying = 3 if (player.network.encodedFrameRate != 0) { encodedFrameRateLabel.Text = "Current Encoded Frame Rate: " + player.network.encodedFrameRate + " K bits/second"; } break; default: break; } }
Requirements
Version: Windows Media Player 9 Series or later
Namespace: WMPLib
Assembly: Interop.WMPLib.dll (automatically generated by Visual Studio)
See Also
Previous | Next |