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Windows Media Player 11 SDK Working with Streaming Resources 

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Working with Streaming Resources

The sample audio DSP plug-in project generated by the Windows Media Player Plug-in Wizard does not require any streaming resources to be allocated by the plug-in. The Echo sample, however, requires a separate buffer to hold the audio data for a period of time to create the delay effect. The buffer is managed by two methods: IMediaObject::AllocateStreamingResources, which creates the buffer, and IMediaObject::FreeStreamingResources, which releases the buffer. The IMediaObject methods are implemented in Echo.cpp.

The following sections provide further information about managing the buffers:

See Also

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