Platform Manager and Emulator Communication

Platform Manager, a Windows CE-based technology, manages the communications between the development workstation and a real or emulated Windows Mobile-based device. Platform Manager allows the workstation to connect to the device, download files to it, and provides application-level debugging support. If the Windows Mobile SDK is installed, Program Manager treats the emulator as if it were a plugged-in device.

The emulated device also contains the settings that the selected transport and the Platform Manager startup server use when they communicate with the device. The startup server manages the details of downloading code to the device and starting applications on the device side. (For detailed instructions about using eMbedded Visual C++ to configure Platform Manager and the emulator, see How to: Configure Platform Manager and the Emulator Using eMbedded Visual C++.)

Note   On the emulated device, there are no security constraints, such as restrictions against running unsigned .cab files.

Platform Manager has two parts: the device-side part, which resides on the target device, and the host-side part, which resides on the desktop computer. The device-side part includes the device-side transport layer files and the functionality that enables a tool for Windows CE to access the platform. The tool uses the host-side part to communicate through the appropriate hardware connection (for example, Ethernet, universal serial bus [USB], or serial) from the development workstation to the target device. For more information about Platform Manager, see the Windows CE documentation, under the Mobile and Embedded Development section of the MSDN Library.

See Also

Emulator

How to: Configure Platform Manager and the Emulator Using eMbedded Visual C++

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