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OBJTYPEINFO

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This structure is used to store information about an object type.

Syntax

typedef struct tagObjTypeInfo {
  UINT cbStruct;
  OBJTYPENAMEW szObjType;
  UINT uFlags;
  WCHAR szName[80];
  UINT cObjects;
  UINT cbAllObj;
  FILETIME ftLastModified;
} OBJTPYEINFO, *POBJTYPEINFO;

Members

  • cbStruct
    Size of the structure in bytes. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function.
  • szObjType
    Null-terminated string that contains the name of the object type. This member is populated by the server before the structure is passed into the GetObjTypeInfo device module function.
  • uFlags
    Reserved.
  • szName
    Null-terminated string that contains the name of a file system object storing all these objects. The device provider should populate this member in its GetObjTypeInfo implementation.
  • cObjects
    Number of existing objects of this type. The device provider should populate this member in its GetObjTypeInfo implementation.
  • cbAllObj
    Total number of bytes used to store existing objects. The device provider should populate this member in its GetObjTypeInfo implementation.
  • ftLastModified
    Specifies the last time any object was modified. The device provider should populate this member in its GetObjTypeInfo implementation.

Requirements

Header cesync.h
Windows Embedded CE Windows CE 2.0 and later
Windows Mobile Windows Mobile Version 5.0 and later