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D3DMXMatrixScalingFxd

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

Builds a matrix in fixed point format that represents a scaling transformation along the x-axis, the y-axis, and the z-axis.

Syntax

D3DMXMATRIXFXD* WINAPI D3DMXMatrixScalingFxd(
  D3DMXMATRIXFXD* pOut,
  FIXED           sx,
  FIXED           sy,
  FIXED           sz
);

Parameters

  • pOut
    [in, out] Pointer to the D3DMXMATRIXFXD structure that is the result of the operation.
  • sx
    [in] Scaling factor that is applied along the x-axis.
  • sy
    [in] Scaling factor that is applied along the y-axis.
  • sz
    [in] Scaling factor that is applied along the z-axis.

Return Value

Pointer to the scaling transformation D3DMXMATRIXFXD.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DMXMatrixScalingFxd function can be used as a parameter for another function.

Requirements

Header d3dmx.h
Library D3dmx.lib
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also

Reference

D3DMX Functions
D3DMXMATRIXFXD
D3DMXMatrixScaling