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D3DM Values

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

The following table shows values that are for general use within Microsoft® Direct3D® Mobile.

Value Description

D3DM_GENERICFAILURE

Return value indicating that a function has failed and the error cannot be mapped to another specific return code. This value is equivalent to E_FAIL.

D3DM_OK                                 

Return value indicating that a function has succeeded. This value is equivalent to S_OK.

D3DM_MAKE_RSVALUE

See D3DM_MAKE_RSVALUE.

D3DM_SDK_VERSION

Value identifying the current version of Direct3D Mobile.

D3DM_TEXSTAGECOUNT

The number of texture stages supported per rendering pass.

Requirements

Header d3dm.h
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

Direct3D Mobile Macros