SelectObject
A version of this page is also available for
4/8/2010
This function selects an object into a specified device context. The new object replaces the previous object of the same type.
Syntax
HGDIOBJ SelectObject(
HDC hdc,
HGDIOBJ hgdiobj
);
Parameters
- hdc
[in] Handle to the device context.
hgdiobj
[in] Handle to the object to be selected.The specified object must have been created by using one of the following functions.
Object Functions Bitmap
CreateBitmap, CreateCompatibleBitmap, CreateDIBSection
(Bitmaps can be selected for memory device contexts only, and for only one device context at a time.)
Brush
CreateDIBPatternBrushPt, CreatePatternBrush, CreateSolidBrush
Font
Pen
Region
Return Value
If the selected object is not a region, the handle of the object being replaced indicates success.
If the selected object is a region, one of the following values indicates success.
Value | Description |
---|---|
SIMPLEREGION |
Region consists of a single rectangle. |
COMPLEXREGION |
Region consists of more than one rectangle. |
NULLREGION |
Region is empty. |
NULL indicates that an error occurred and the selected object is not a region. Otherwise, a GDI_ERROR value is returned.
Remarks
This function returns the previously selected object of the specified type.
An application should always replace a new object with the original, default object after it has finished drawing with the new object.
An application cannot select a bitmap into more than one device context at a time.
Requirements
Header | windows.h |
Library | coredll.lib |
Windows Embedded CE | Windows CE 1.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
See Also
Reference
CombineRgn
CreateBitmap
CreateCompatibleBitmap
CreateDIBPatternBrushPt
CreateDIBSection
CreatePatternBrush
CreatePen
CreatePenIndirect
CreateRectRgn
CreateRectRgnIndirect
CreateSolidBrush
SelectClipRgn
GDI Functions