SelectObject

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This function selects an object into a specified device context. The new object replaces the previous object of the same type.

Syntax

HGDIOBJ SelectObject(
  HDC hdc, 
  HGDIOBJ hgdiobj
); 

Parameters

  • hdc
    [in] Handle to the device context.

Return Value

If the selected object is not a region, the handle of the object being replaced indicates success.

If the selected object is a region, one of the following values indicates success.

Value Description

SIMPLEREGION

Region consists of a single rectangle.

COMPLEXREGION

Region consists of more than one rectangle.

NULLREGION

Region is empty.

NULL indicates that an error occurred and the selected object is not a region. Otherwise, a GDI_ERROR value is returned.

Remarks

This function returns the previously selected object of the specified type.

An application should always replace a new object with the original, default object after it has finished drawing with the new object.

An application cannot select a bitmap into more than one device context at a time.

Requirements

Header windows.h
Library coredll.lib
Windows Embedded CE Windows CE 1.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

CombineRgn
CreateBitmap
CreateCompatibleBitmap
CreateDIBPatternBrushPt
CreateDIBSection
CreatePatternBrush
CreatePen
CreatePenIndirect
CreateRectRgn
CreateRectRgnIndirect
CreateSolidBrush
SelectClipRgn
GDI Functions

Other Resources

CreateFontIndirect