BaseEffect.SetValue(EffectHandle,BaseTexture) Method (Microsoft.DirectX.Direct3D)
Sets the value of an arbitrary parameter or annotation, including simple types, structures, arrays, strings, shaders, and textures.
Definition
Visual Basic Public Sub SetValue( _
ByVal parameter As EffectHandle, _
ByVal texture As BaseTexture _
)C# public void SetValue(
EffectHandle parameter,
BaseTexture texture
);C++ public:
void SetValue(
EffectHandle^ parameter,
BaseTexture^ texture
);JScript public function SetValue(
parameter : EffectHandle,
texture : BaseTexture
);
Parameters
parameter Microsoft.DirectX.Direct3D.EffectHandle
Unique EffectHandle identifier.texture Microsoft.DirectX.Direct3D.BaseTexture
A BaseTexture object to set.
Remarks
This method can be used in place of nearly all of the Set* methods in BaseEffect.
Exceptions
The call is invalid.
Applies To