DeviceType Property (StylusInfo)
Gets a value that indicates if the stylus represents mouse, stylus, or touch input.
XAML |
Cannot be used in XAML.
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Scripting |
value = object.DeviceType object.DeviceType = value |
Property Value
The type of the input device.
This property is read-only.
Remarks
You obtain StylusInfo by calling a method of the MouseEventArgs that you get from mouse event handler input parameters. The stylus input model is tied to mouse events, so that the mouse can be used as a default input mode.
Examples
The following example demonstrates how to display the type of device that was used to create the current StylusPoint.
JavaScript |
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// Capture mouse movement when the left button is pressed and create the stroke function InkPresenterMouseDown(sender,args) { // Display the Type of input device in a TextBlock device.Text = args.GetStylusInfo().deviceType; inkPresenter.CaptureMouse(); newStroke = agCtrl.content.createFromXaml('<Stroke/>'); newStroke.StylusPoints.AddStylusPoints(args.GetStylusPoints(inkPresenter)); inkPresenter.Strokes.Add(newStroke); } |
Applies To
See Also
Ink Support In Microsoft Silverlight
DeviceType
MouseEventArgs
GetStylusInfo