VEBirdseyeScene.GetOrientation Method
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Returns the orientation (VEOrientation Enumeration) of the current VEBirdseyeScene object.
VEBirdseyeScene.GetOrientation();
Return Value
The VEOrientation Enumeration value.
Example
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<title></title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<script type="text/javascript" src="https://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6.3"></script>
<script type="text/javascript">
var map = null;
var LA = new VELatLong(34.0540, -118.2370);
var pinPoint = null;
var pinPixel = null;
function GetMap()
{
map = new VEMap('myMap');
map.LoadMap(LA, 14, VEMapStyle.Road, false, VEMapMode.Mode2D, true, 1);
AddPin();
}
function getInfo()
{
var info;
if (map.IsBirdseyeAvailable())
{
var be = map.GetBirdseyeScene();
info = "ID: " + be.GetID() + "\n";
info += "orientation: " + be.GetOrientation()+ "\n";
info += "height: " + be.GetHeight() + "\n";
info += "width: " + be.GetWidth() + "\n";
var pixel = be.LatLongToPixel(map.GetCenter(), map.GetZoomLevel());
info += "LatLongToPixel: " + pixel.x + ", " + pixel.y + "\n";
// Check to see if the current birdseye view contains the pushpin pixel point.
info += "contains pixel " + pinPixel.x + ", " + pinPixel.y + ": " +
be.ContainsPixel(pinPixel.x, pinPixel.y, map.GetZoomLevel()) + "\n";
// Check to see if the current view contains the pushpin LatLong.
info += "contains latlong " + pinPoint + ": " + be.ContainsLatLong(pinPoint) + "\n";
// This method may return null, depending on the selected view and map style.
info += "latlong: " + map.PixelToLatLong(pixel);
alert(info);
}
else
{
var center = map.GetCenter();
info = "Zoom level:\t" + map.GetZoomLevel() + "\n";
info += "Latitude:\t" + center.Latitude + "\n";
info += "Longitude:\t" + center.Longitude;
alert(info);
}
}
function AddPin()
{
// Add a new pushpin to the center of the map.
pinPoint = map.GetCenter();
pinPixel = map.LatLongToPixel(pinPoint);
map.AddPushpin(pinPoint);
}
</script>
</head>
<body onload="GetMap();">
<div id='myMap' style="position:relative; width:400px; height:400px;"></div>
<input id="btnGetInfo" type="button" value="Get Scene Information" name="getinfo" onclick="getInfo();">
<br/>
(zoom out 5 clicks to get latitude/longitude and zoom level)
</body>
</html>