ImageryMetadataBirdseyeResult.TilesX Property
An int specifying the number of horizontal tiles in the bird's eye scene at the highest zoom level for the bird's eye scene. Get this property from the service response.
Syntax
public int TilesX { set; get; }
Public Property TilesX As Integer
Remarks
Bird's eye images consist of a grid of tiles. The TilesX and TilesY properties are needed to compute tile IDs, which are used to retrieve the bird's eye tiles found in a bird's eye image. For example, let's say the TilesX property is 2 and the TilesY property is 3. In this scenario, the first bird's eye image tile in the upper left-hand corner has a tile ID of 0. The last tile in the lower right-hand corner has a tile ID of 5 (TilesX * TilesY - 1). The first row of tile IDs are 0, 1, and 2. The second row of tiles IDs are 3, 4, and 5. More information about tile IDs is found in the Understanding Tiles topic.