OutArrayOfStructs Sample
This sample demonstrates how to pass an array of structures that contains integers and strings as Out parameters to an unmanaged function. It is assumed that the callee allocates memory for the array. The C# sample code demonstrates how to call this function in two different ways: using methods of the Marshal class and using unsafe code. The Microsoft .NET Framework SDK includes the complete Visual Basic .NET and C# versions of this sample in Samples\Technologies\Interop\Platform-Invoke.
The OutArrayOfStructs sample uses the following unmanaged function, shown with its original function declaration:
TestOutArrayOfStructs exported from PinvokeLib.dll.
void TestOutArrayOfStructs(int* pSize, MYSTRSTRUCT2** ppStruct);
PinvokeLib.dll is a custom unmanaged library that contains an implementation for the previously listed function and the MYSTRSTRUCT2 structure. The structure contains the following elements:
typedef struct _MYSTRSTRUCT2
{
char* buffer;
UINT size;
} MYSTRSTRUCT2;
In this sample, the MyStruct
class contains a string object of ANSI characters. The CharSet field specifies ANSI format. MyUnsafeStruct
, which appears only in the C# sample, is a structure containing an IntPtr type instead of a string.
The LibWrap
class contains the overloaded TestOutArrayOfStructs
prototype method. If a method declares a pointer as a parameter, the class should be marked with the unsafe keyword. Because Visual Basic .NET cannot use unsafe code, the overloaded method, unsafe modifier, and the MyUnsafeStruct
structure are unnecessary.
The App
class implements the UsingMarshal
method, which performs all the tasks necessary to pass the array. The array is marked with the out (ByRef in Visual Basic) keyword to indicate that data passes from callee to caller. The implementation uses the following Marshal class methods:
- Marshal.PtrToStructure to marshal data from the unmanaged buffer to a managed object.
- Marshal.DestroyStructure to release the memory reserved for strings in the structure.
- Marshal.FreeCoTaskMem to release the memory reserved for the array.
As previously mentioned, C# allows unsafe code and Visual Basic .NET does not. In the C# sample, UsingUnsafe
is an alternative method implementation that uses pointers instead of the Marshal class to pass back the array containing the MyUnsafeStruct
structure.
Declaring Prototypes
' Declares a class member for each structure element.
< StructLayout( LayoutKind.Sequential, CharSet:=CharSet.Ansi )> _
Public Class MyStruct
Public buffer As String
Public someSize As Integer
End Class 'MyStruct
Public Class LibWrap
' Declares a managed prototype for the unmanaged function.
Declare Sub TestOutArrayOfStructs Lib "..\\LIB\\PinvokeLib.dll" ( _
ByRef arrSize As Integer, ByRef outArray As IntPtr )
End Class 'LibWrap
[C#]
// Declares a class member for each structure element.
[ StructLayout( LayoutKind.Sequential, CharSet=CharSet.Ansi )]
public class MyStruct
{
public String buffer;
public int size;
}
// Declares a structure with a pointer.
[ StructLayout( LayoutKind.Sequential )]
public struct MyUnsafeStruct
{
public IntPtr buffer;
public int size;
}
public unsafe class LibWrap
{
// Declares managed prototypes for the unmanaged function.
[ DllImport( "..\\LIB\\PinvokeLib.dll" )]
public static extern void TestOutArrayOfStructs( out int size,
out IntPtr outArray );
[ DllImport( "..\\LIB\\PinvokeLib.dll" )]
public static extern void TestOutArrayOfStructs( out int size,
MyUnsafeStruct** outArray );
}
Calling Functions
Public Class App
Public Shared Sub Main()
Console.WriteLine( ControlChars.CrLf & "Using marshal class" & _
ControlChars.CrLf )
UsingMarshal()
'Visual Basic .NET cannot use unsafe code.
End Sub 'Main
Public Shared Sub UsingMarshal()
Dim arrSize As Integer
Dim outArray As IntPtr
LibWrap.TestOutArrayOfStructs( arrSize, outArray )
Dim manArray(arrSize - 1) As MyStruct
Dim current As IntPtr = outArray
Dim i As Integer
For i = 0 To arrSize - 1
manArray(i) = New MyStruct()
Marshal.PtrToStructure( current, manArray(i))
Marshal.DestroyStructure( current, GetType( MyStruct ))
current = IntPtr.op_explicit( current.ToInt32() _
+ Marshal.SizeOf( manArray(i) ))
Console.WriteLine( "Element {0}: {1} {2}", i, manArray(i)._
buffer, manArray(i).someSize )
Next i
Marshal.FreeCoTaskMem( outArray )
End Sub 'UsingMarshal
End Class 'App
[C#]
public class App
{
public static void Main()
{
Console.WriteLine( "\nUsing marshal class\n" );
UsingMarshal();
Console.WriteLine( "\nUsing unsafe code\n" );
UsingUnsafe();
}
public static void UsingMarshal()
{
int size;
IntPtr outArray;
LibWrap.TestOutArrayOfStructs( out size, out outArray );
MyStruct[] manArray = new MyStruct[ size ];
IntPtr current = outArray;
for( int i = 0; i < size; i++ )
{
manArray[ i ] = new MyStruct();
Marshal.PtrToStructure( current, manArray[ i ]);
//Marshal.FreeCoTaskMem( (IntPtr)Marshal.ReadInt32( current ));
Marshal.DestroyStructure( current, typeof(MyStruct) );
current = (IntPtr)((int)current +
Marshal.SizeOf( manArray[ i ] ));
Console.WriteLine( "Element {0}: {1} {2}", i,
manArray[ i ].buffer, manArray[ i ].size );
}
Marshal.FreeCoTaskMem( outArray );
}
public static unsafe void UsingUnsafe()
{
int size;
MyUnsafeStruct* pResult;
LibWrap.TestOutArrayOfStructs( out size, &pResult );
MyUnsafeStruct* pCurrent = pResult;
for( int i = 0; i < size; i++, pCurrent++ )
{
Console.WriteLine( "Element {0}: {1} {2}", i,
Marshal.PtrToStringAnsi( pCurrent->buffer ), pCurrent->size );
Marshal.FreeCoTaskMem( pCurrent->buffer );
}
Marshal.FreeCoTaskMem( (IntPtr)pResult );
}
}
See Also
Marshaling Classes, Structures, and Unions | Platform Invoke Data Types | Creating Prototypes in Managed Code