GraphicsStream.Read Method
Reads from the current stream and advances the position within it by the number of bytes read.
Overload List
Name | Description |
---|---|
GraphicsStream.Read (Type) | Reads a sequence of bytes from the current stream into a value of the specified type and advances the position within the stream by the number of bytes read. Supported by the .NET Compact Framework. |
GraphicsStream.Read (Type, Int32[]) | Reads a sequence of bytes from the current stream into an array of the specified type and advances the position within the stream by the number of bytes read. Supported by the .NET Compact Framework. |
GraphicsStream.Read (Byte[], Int32, Int32) | Reads the specified number of bytes from the current stream into the specified byte array, starting at the specified offset in the array, and advances the position within the stream by the number of bytes read. Supported by the .NET Compact Framework. |
See Also
Reference
GraphicsStream Class
GraphicsStream Members
Microsoft.WindowsMobile.DirectX Namespace