GraphicsStream.InternalBuffer Property
Gets a direct pointer to a COM object that ensures that the unmanaged memory remains allocated.
Namespace: Microsoft.WindowsMobile.DirectX
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public ReadOnly Property InternalBuffer As IntPtr
'Usage
Dim instance As GraphicsStream
Dim value As IntPtr
value = instance.InternalBuffer
public IntPtr InternalBuffer { get; }
public:
property IntPtr InternalBuffer {
IntPtr get ();
}
/** @property */
public IntPtr get_InternalBuffer ()
public function get InternalBuffer () : IntPtr
Property Value
A pointer to the internal buffer of the stream object.
Remarks
You can use the InternalBuffer property to incorporate unmanaged code that renders to dynamic textures.
The GraphicsStream will release the COM object when the Close method is called or when the stream is finalized.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
GraphicsStream Class
GraphicsStream Members
Microsoft.WindowsMobile.DirectX Namespace