Quaternion Members
Describes a four-dimensional vector (x, y, z, w).
The following tables list the members exposed by the Quaternion type.
Public Constructors
Name | Description | |
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Quaternion | Initializes a new instance of the Quaternion class. |
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Public Fields
Name | Description | |
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W | Represents the w component of the quaternion. |
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X | Represents the x component of the quaternion. |
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Y | Represents the y component of the quaternion. |
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Z | Represents the z component of the quaternion. |
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Public Properties
Name | Description | |
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Identity | Gets an identity quaternion. |
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Zero | Gets an empty quaternion. |
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Public Methods
(see also Protected Methods )
Name | Description | |
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Add | Adds two quaternions. |
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Conjugate | Returns the conjugate of a quaternion. |
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Dot | Returns the dot product of two quaternions. |
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Equals | Overloaded. Overridden. |
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Exp | Overloaded. Calculates the exponential of a quaternion. |
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GetHashCode | Overridden. Returns the hash code for the current instance. |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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Invert | Overloaded. Conjugates and renormalizes a quaternion. |
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Length | Overloaded. Returns the length of a quaternion. |
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LengthSq | Overloaded. Returns the square of the length of a quaternion. |
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Ln | Overloaded. Calculates the natural logarithm of a quaternion. |
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Multiply | Overloaded. Determines the product of two quaternions. |
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Normalize | Overloaded. Creates the norm of a quaternion. |
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op_Addition | Adds two instances of the Quaternion structure. |
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op_Equality | Compares the specified quaternions to determine whether they are the same. |
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op_Inequality | Compares the current specified quaternions to determine whether they are different. |
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op_Multiply | Overloaded. Determines the product of two quaternions. |
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op_Subtraction | Subtracts two quaternions. |
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op_UnaryNegation | Returns the negation of the specified quaternion. |
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ReferenceEquals | Determines whether the specified Object instances are the same instance. (Inherited from Object.) |
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RotationAxis | Builds a quaternion that is rotated around an arbitrary axis. |
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RotationMatrix | Builds a quaternion from a rotation matrix. |
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RotationYawPitchRoll | Builds a quaternion with the given yaw, pitch, and roll. |
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Slerp | Interpolates between two quaternions, using spherical linear interpolation. |
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Squad | Interpolates between quaternions, using spherical quadrangle interpolation. |
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SquadSetup | Sets up control points for spherical quadrangle interpolation. |
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Subtract | Subtracts two quaternion instances. |
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ToAxisAngle | Computes the axis and angle of rotation for a quaternion. |
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ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Protected Methods
Name | Description | |
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Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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See Also
Reference
Quaternion Structure
Microsoft.WindowsMobile.DirectX Namespace