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CustomVertex.PositionNormalTextured Constructor (Single, Single, Single, Single, Single, Single, Single, Single)

Initializes a new instance of the CustomVertex.PositionNormalTextured structure.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Sub New ( _
    xValue As Single, _
    yValue As Single, _
    zValue As Single, _
    nxValue As Single, _
    nyValue As Single, _
    nzValue As Single, _
    u As Single, _
    v As Single _
)
'Usage
Dim xValue As Single
Dim yValue As Single
Dim zValue As Single
Dim nxValue As Single
Dim nyValue As Single
Dim nzValue As Single
Dim u As Single
Dim v As Single

Dim instance As New PositionNormalTextured(xValue, yValue, zValue, nxValue, nyValue, nzValue, u, v)
public PositionNormalTextured (
    float xValue,
    float yValue,
    float zValue,
    float nxValue,
    float nyValue,
    float nzValue,
    float u,
    float v
)
public:
PositionNormalTextured (
    float xValue, 
    float yValue, 
    float zValue, 
    float nxValue, 
    float nyValue, 
    float nzValue, 
    float u, 
    float v
)
public PositionNormalTextured (
    float xValue, 
    float yValue, 
    float zValue, 
    float nxValue, 
    float nyValue, 
    float nzValue, 
    float u, 
    float v
)
public function PositionNormalTextured (
    xValue : float, 
    yValue : float, 
    zValue : float, 
    nxValue : float, 
    nyValue : float, 
    nzValue : float, 
    u : float, 
    v : float
)

Parameters

  • xValue
    A floating-point value that represents the x coordinate of the position.
  • yValue
    A floating-point value that represents the y coordinate of the position.
  • zValue
    A floating-point value that represents the z coordinate of the position.
  • nxValue
    A floating-point value that represents the nx coordinate of the vertex normal.
  • nyValue
    A floating-point value that represents the ny coordinate of the vertex normal.
  • nzValue
    A floating-point value that represents the nz coordinate of the vertex normal.
  • u
    A floating-point value that represents the u component of the texture coordinate.
  • v
    A floating-point value that represents the v component of the texture coordinate.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

CustomVertex.PositionNormalTextured Structure
CustomVertex.PositionNormalTextured Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace