Device.CheckCooperativeLevel Method ()
Reports the current cooperative-level status of the Direct3D device for a windowed or full-screen application.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Function CheckCooperativeLevel As Boolean
'Usage
Dim instance As Device
Dim returnValue As Boolean
returnValue = instance.CheckCooperativeLevel
public bool CheckCooperativeLevel ()
public:
bool CheckCooperativeLevel ()
public boolean CheckCooperativeLevel ()
public function CheckCooperativeLevel () : boolean
Return Value
true if the device is operational and the calling application can continue; false if the device is lost or needs to be reset.
Remarks
A call to CheckCooperativeLevel fails if made on a different thread than the one used to create the device being reset.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace