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Device.CheckCooperativeLevel Method ()

Reports the current cooperative-level status of the Direct3D device for a windowed or full-screen application.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Function CheckCooperativeLevel As Boolean
'Usage
Dim instance As Device
Dim returnValue As Boolean

returnValue = instance.CheckCooperativeLevel
public bool CheckCooperativeLevel ()
public:
bool CheckCooperativeLevel ()
public boolean CheckCooperativeLevel ()
public function CheckCooperativeLevel () : boolean

Return Value

true if the device is operational and the calling application can continue; false if the device is lost or needs to be reset.

Remarks

A call to CheckCooperativeLevel fails if made on a different thread than the one used to create the device being reset.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace