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Device.SetPaletteEntries Method

Sets the palette entries.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Sub SetPaletteEntries ( _
    paletteNumber As Integer, _
    entries As PaletteEntry() _
)
'Usage
Dim instance As Device
Dim paletteNumber As Integer
Dim entries As PaletteEntry()

instance.SetPaletteEntries(paletteNumber, entries)
public void SetPaletteEntries (
    int paletteNumber,
    PaletteEntry[] entries
)
public:
void SetPaletteEntries (
    int paletteNumber, 
    array<PaletteEntry>^ entries
)
public void SetPaletteEntries (
    int paletteNumber, 
    PaletteEntry[] entries
)
public function SetPaletteEntries (
    paletteNumber : int, 
    entries : PaletteEntry[]
)

Parameters

  • paletteNumber
    An ordinal value that identifies the palette on which the operation is performed.
  • entries
    A PaletteEntry structure that represents the palette entries to set. The number of PaletteEntry structures passed into entries is assumed to be 256.

Exceptions

Exception type Condition

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

Remarks

For Direct3D applications, any palette sent to this method must conform to the SupportsAlphaPalette capability bit of TextureCaps. If SupportsAlphaPalette is not set, every entry in the palette must have alpha set to 1.0, or this method will fail and throw an DriverInvalidCallException. If SupportsAlphaPalette is set, any set of alpha values is allowed. Note that the debug runtime prints a warning message if all palette entries have alpha set to 0.

A single logical palette is associated with the device, and is shared by all texture stages.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace