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Device.TextureState Property

Gets a state value for an assigned texture.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public ReadOnly Property TextureState As TextureStateManagerCollection
'Usage
Dim instance As Device
Dim value As TextureStateManagerCollection

value = instance.TextureState
public TextureStateManagerCollection TextureState { get; }
public:
property TextureStateManagerCollection^ TextureState {
    TextureStateManagerCollection^ get ();
}
/** @property */
public TextureStateManagerCollection get_TextureState ()
public function get TextureState () : TextureStateManagerCollection

Property Value

Returns a TextureStateManagerCollection object that contains the texture states of device.

Exceptions

Exception type Condition

InvalidCallException

The method call is invalid. For example, a parameter might contain an invalid value.

Remarks

This method returns the last texture state that was set for the device, or the default device texture state.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace