Device.TextureState Property
Gets a state value for an assigned texture.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public ReadOnly Property TextureState As TextureStateManagerCollection
'Usage
Dim instance As Device
Dim value As TextureStateManagerCollection
value = instance.TextureState
public TextureStateManagerCollection TextureState { get; }
public:
property TextureStateManagerCollection^ TextureState {
TextureStateManagerCollection^ get ();
}
/** @property */
public TextureStateManagerCollection get_TextureState ()
public function get TextureState () : TextureStateManagerCollection
Property Value
Returns a TextureStateManagerCollection object that contains the texture states of device.
Exceptions
Exception type | Condition |
---|---|
The method call is invalid. For example, a parameter might contain an invalid value. |
Remarks
This method returns the last texture state that was set for the device, or the default device texture state.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Device Class
Device Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace