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LightFixed.Attenuation0 Property

Gets or sets a value that specifies how light intensity changes over distance.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property Attenuation0 As Single
'Usage
Dim instance As LightFixed
Dim value As Single

value = instance.Attenuation0

instance.Attenuation0 = value
public float Attenuation0 { get; set; }
public:
property float Attenuation0 {
    float get ();
    void set (float value);
}
/** @property */
public float get_Attenuation0 ()

/** @property */
public void set_Attenuation0 (float value)
public function get Attenuation0 () : float

public function set Attenuation0 (value : float)

Property Value

The value that specifies how light intensity changes over distance.

Exceptions

Exception type Condition

InvalidCallException

The property value is invalid.

Remarks

Attenuation values are ignored for directional lights. This member represents an attenuation constant. Its valid values range from 0.0 to infinity. For non-directional lights, all three attenuation values should not be set to 0.0 simultaneously.

This property accommodates fixed-point math operations.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

LightFixed Class
LightFixed Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace