Mesh Properties
Public Properties
Name | Description | |
---|---|---|
Device | Gets the device associated with a mesh. (Inherited from BaseMesh.) | |
Disposed | Releases all resources used by the BaseMesh. (Inherited from BaseMesh.) | |
IndexBuffer | Gets the data in an index buffer. (Inherited from BaseMesh.) | |
NumberAttributes | Gets the number of entries stored in an attribute table for a mesh. (Inherited from BaseMesh.) | |
NumberFaces | Gets the number of faces in a mesh. (Inherited from BaseMesh.) | |
NumberVertices | Gets the number of vertices in a mesh. (Inherited from BaseMesh.) | |
Options | Gets the mesh options enabled for the current mesh at creation time. (Inherited from BaseMesh.) | |
VertexBuffer | Gets the vertex buffer of a mesh. (Inherited from BaseMesh.) | |
VertexFormat | Gets the vertex format that describes the contents of vertices. (Inherited from BaseMesh.) |
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See Also
Reference
Mesh Class
Microsoft.WindowsMobile.DirectX.Direct3D Namespace