Share via


RenderStateManager.DiffuseMaterialSource Property

Retrieves or sets the diffuse color source for lighting calculations.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property DiffuseMaterialSource As ColorSource
'Usage
Dim instance As RenderStateManager
Dim value As ColorSource

value = instance.DiffuseMaterialSource

instance.DiffuseMaterialSource = value
public ColorSource DiffuseMaterialSource { get; set; }
public:
property ColorSource DiffuseMaterialSource {
    ColorSource get ();
    void set (ColorSource value);
}
/** @property */
public ColorSource get_DiffuseMaterialSource ()

/** @property */
public void set_DiffuseMaterialSource (ColorSource value)
public function get DiffuseMaterialSource () : ColorSource

public function set DiffuseMaterialSource (value : ColorSource)

Property Value

Value of a ColorSource that specifies the diffuse color source value to set or retrieve. The default is Color1.

Remarks

The value for this render state is used only if ColorVertex of a RenderStateManager is set to true.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

RenderStateManager Class
RenderStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace