RenderStateManager.SpecularMaterialSource Property
Gets or sets the specular color source for lighting calculations.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property SpecularMaterialSource As ColorSource
'Usage
Dim instance As RenderStateManager
Dim value As ColorSource
value = instance.SpecularMaterialSource
instance.SpecularMaterialSource = value
public ColorSource SpecularMaterialSource { get; set; }
public:
property ColorSource SpecularMaterialSource {
ColorSource get ();
void set (ColorSource value);
}
/** @property */
public ColorSource get_SpecularMaterialSource ()
/** @property */
public void set_SpecularMaterialSource (ColorSource value)
public function get SpecularMaterialSource () : ColorSource
public function set SpecularMaterialSource (value : ColorSource)
Property Value
Value of a ColorSource that specifies the specular color source value to set or get.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
RenderStateManager Class
RenderStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace