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RenderStateManager.ZBufferFunction Property

Retrieves or sets the comparison function for the z-buffer test.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property ZBufferFunction As Compare
'Usage
Dim instance As RenderStateManager
Dim value As Compare

value = instance.ZBufferFunction

instance.ZBufferFunction = value
public Compare ZBufferFunction { get; set; }
public:
property Compare ZBufferFunction {
    Compare get ();
    void set (Compare value);
}
/** @property */
public Compare get_ZBufferFunction ()

/** @property */
public void set_ZBufferFunction (Compare value)
public function get ZBufferFunction () : Compare

public function set ZBufferFunction (value : Compare)

Property Value

Value of a Compare that represents the comparison function to set or get.

Remarks

The depth value of the pixel is compared to the depth-buffer value. If the depth value of the pixel passes the comparison function, the pixel is written.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

RenderStateManager Class
RenderStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace