RenderStateManager.ZBufferFunction Property
Retrieves or sets the comparison function for the z-buffer test.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property ZBufferFunction As Compare
'Usage
Dim instance As RenderStateManager
Dim value As Compare
value = instance.ZBufferFunction
instance.ZBufferFunction = value
public Compare ZBufferFunction { get; set; }
public:
property Compare ZBufferFunction {
Compare get ();
void set (Compare value);
}
/** @property */
public Compare get_ZBufferFunction ()
/** @property */
public void set_ZBufferFunction (Compare value)
public function get ZBufferFunction () : Compare
public function set ZBufferFunction (value : Compare)
Property Value
Value of a Compare that represents the comparison function to set or get.
Remarks
The depth value of the pixel is compared to the depth-buffer value. If the depth value of the pixel passes the comparison function, the pixel is written.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
RenderStateManager Class
RenderStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace