Sprite.OnLostDevice Method
Releases all references to video memory resources and deletes all state blocks.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Sub OnLostDevice
'Usage
Dim instance As Sprite
instance.OnLostDevice
public void OnLostDevice ()
public:
void OnLostDevice ()
public void OnLostDevice ()
public function OnLostDevice ()
Remarks
State blocks are a collection of one or more device states that can be applied to a device with a single function call.
This method should be called whenever the device is lost. Before the object can be used again, the device must be reset and the OnResetDevice method called.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Sprite Class
Sprite Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace