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Sprite.Transform Property

Retrieves or sets a Matrix.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property Transform As Matrix
'Usage
Dim instance As Sprite
Dim value As Matrix

value = instance.Transform

instance.Transform = value
public Matrix Transform { get; set; }
public:
property Matrix Transform {
    Matrix get ();
    void set (Matrix value);
}
/** @property */
public Matrix get_Transform ()

/** @property */
public void set_Transform (Matrix value)
public function get Transform () : Matrix

public function set Transform (value : Matrix)

Property Value

A Matrix used to transform a Sprite.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Sprite Class
Sprite Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace