Sprite.Transform Property
Retrieves or sets a Matrix.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property Transform As Matrix
'Usage
Dim instance As Sprite
Dim value As Matrix
value = instance.Transform
instance.Transform = value
public Matrix Transform { get; set; }
public:
property Matrix Transform {
Matrix get ();
void set (Matrix value);
}
/** @property */
public Matrix get_Transform ()
/** @property */
public void set_Transform (Matrix value)
public function get Transform () : Matrix
public function set Transform (value : Matrix)
Property Value
A Matrix used to transform a Sprite.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Sprite Class
Sprite Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace