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TextureCaps.SupportsMipMap Property

Specifies whether the device supports mipmapped textures.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public ReadOnly Property SupportsMipMap As Boolean
'Usage
Dim instance As TextureCaps
Dim value As Boolean

value = instance.SupportsMipMap
public bool SupportsMipMap { get; }
public:
property bool SupportsMipMap {
    bool get ();
}
/** @property */
public boolean get_SupportsMipMap ()
public function get SupportsMipMap () : boolean

Property Value

true if the device supports mipmapped textures; otherwise, false.

Remarks

A mipmap is an ordered set of textures representing the same image; with each texture at a progressively lower resolution than the previous one. A higher-resolution image is used when a visible object is close to the viewer. As the object moves farther away (and gets smaller), lower-resolution images are used.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

TextureCaps Structure
TextureCaps Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace