TextureStateManager.MipFilter Property
Retrieves or sets a mipmap filter to use during minification.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property MipFilter As TextureFilter
'Usage
Dim instance As TextureStateManager
Dim value As TextureFilter
value = instance.MipFilter
instance.MipFilter = value
public TextureFilter MipFilter { get; set; }
public:
property TextureFilter MipFilter {
TextureFilter get ();
void set (TextureFilter value);
}
/** @property */
public TextureFilter get_MipFilter ()
/** @property */
public void set_MipFilter (TextureFilter value)
public function get MipFilter () : TextureFilter
public function set MipFilter (value : TextureFilter)
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
TextureStateManager Class
TextureStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace