TextureStateManager.MipMapLevelOfDetailBias Property
Retrieves or sets the mipmap level of detail (LOD) bias.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property MipMapLevelOfDetailBias As Single
'Usage
Dim instance As TextureStateManager
Dim value As Single
value = instance.MipMapLevelOfDetailBias
instance.MipMapLevelOfDetailBias = value
public float MipMapLevelOfDetailBias { get; set; }
public:
property float MipMapLevelOfDetailBias {
float get ();
void set (float value);
}
/** @property */
public float get_MipMapLevelOfDetailBias ()
/** @property */
public void set_MipMapLevelOfDetailBias (float value)
public function get MipMapLevelOfDetailBias () : float
public function set MipMapLevelOfDetailBias (value : float)
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
TextureStateManager Class
TextureStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace