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TextureStateManager.MipMapLevelOfDetailBias Property

Retrieves or sets the mipmap level of detail (LOD) bias.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property MipMapLevelOfDetailBias As Single
'Usage
Dim instance As TextureStateManager
Dim value As Single

value = instance.MipMapLevelOfDetailBias

instance.MipMapLevelOfDetailBias = value
public float MipMapLevelOfDetailBias { get; set; }
public:
property float MipMapLevelOfDetailBias {
    float get ();
    void set (float value);
}
/** @property */
public float get_MipMapLevelOfDetailBias ()

/** @property */
public void set_MipMapLevelOfDetailBias (float value)
public function get MipMapLevelOfDetailBias () : float

public function set MipMapLevelOfDetailBias (value : float)

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

TextureStateManager Class
TextureStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace