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VertexBuffer.SetData Method

Locks, sets, and unlocks a range of vertex data.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Sub SetData ( _
    data As Object, _
    lockAtOffset As Integer, _
    flags As LockFlags _
)
'Usage
Dim instance As VertexBuffer
Dim data As Object
Dim lockAtOffset As Integer
Dim flags As LockFlags

instance.SetData(data, lockAtOffset, flags)
public void SetData (
    Object data,
    int lockAtOffset,
    LockFlags flags
)
public:
void SetData (
    Object^ data, 
    int lockAtOffset, 
    LockFlags flags
)
public void SetData (
    Object data, 
    int lockAtOffset, 
    LockFlags flags
)
public function SetData (
    data : Object, 
    lockAtOffset : int, 
    flags : LockFlags
)

Parameters

  • data
    An object that contains the data to copy into the vertex buffer. This can be any value type or any type that contains only value types.
  • lockAtOffset
    Offset in the vertex buffer to set. To set the entire buffer, set this parameter to 0.

Exceptions

Exception type Condition

InvalidCallException

The method call is invalid. For example, a method's parameter may contain an invalid value.

Remarks

The Discard and NoOverwrite values for LockFlags are valid only on buffers created with Dynamic specified for Usage.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

VertexBuffer Class
VertexBuffer Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace