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VertexTextureCoordinate.Fixed Method

Constructs bit patterns that are used to identify texture coordinate fixed point formats within a flexible vertex format description.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Shared Function Fixed ( _
    coordIndex As Integer _
) As VertexFormats
'Usage
Dim coordIndex As Integer
Dim returnValue As VertexFormats

returnValue = VertexTextureCoordinate.Fixed(coordIndex)
public static VertexFormats Fixed (
    int coordIndex
)
public:
static VertexFormats Fixed (
    int coordIndex
)
public static VertexFormats Fixed (
    int coordIndex
)
public static function Fixed (
    coordIndex : int
) : VertexFormats

Parameters

  • coordIndex
    Value that identifies the texture coordinate set to which the texture coordinate size (1-, 2-, 3-, or 4-dimensional) applies.

Return Value

One or more VertexFormats flags that indicate the texture coordinate.

.NET Framework Security

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

VertexTextureCoordinate Class
VertexTextureCoordinate Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace