VertexTextureCoordinate.Fixed Method
Constructs bit patterns that are used to identify texture coordinate fixed point formats within a flexible vertex format description.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Shared Function Fixed ( _
coordIndex As Integer _
) As VertexFormats
'Usage
Dim coordIndex As Integer
Dim returnValue As VertexFormats
returnValue = VertexTextureCoordinate.Fixed(coordIndex)
public static VertexFormats Fixed (
int coordIndex
)
public:
static VertexFormats Fixed (
int coordIndex
)
public static VertexFormats Fixed (
int coordIndex
)
public static function Fixed (
coordIndex : int
) : VertexFormats
Parameters
- coordIndex
Value that identifies the texture coordinate set to which the texture coordinate size (1-, 2-, 3-, or 4-dimensional) applies.
Return Value
One or more VertexFormats flags that indicate the texture coordinate.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
VertexTextureCoordinate Class
VertexTextureCoordinate Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace