ClearFlags Enumeration
Specifies the buffer to use when calling the Clear method.
This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
<FlagsAttribute> _
Public Enumeration ClearFlags
'Usage
Dim instance As ClearFlags
[FlagsAttribute]
public enum ClearFlags
[FlagsAttribute]
public enum class ClearFlags
/** @attribute FlagsAttribute() */
public enum ClearFlags
FlagsAttribute
public enum ClearFlags
Members
Member name | Description | |
---|---|---|
Stencil | Specifies a buffer that contains stencil data. Stencil data is commonly used to mask drawing to particular screen pixels. | |
Target | Specifies a rendering surface. For example, a 3-D renderer writes per-pixel scene data (such as color) to a render target. | |
ZBuffer | Specifies a buffer that stores a depth value for each pixel in a scene. Pixels with a small z-value overwrite pixels with a large z-value. |
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Microsoft.WindowsMobile.DirectX.Direct3D Namespace