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RenderStateManager.SpecularMaterialSource Property

Gets or sets the specular color source for lighting calculations.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Property SpecularMaterialSource As ColorSource
'Usage
Dim instance As RenderStateManager
Dim value As ColorSource

value = instance.SpecularMaterialSource

instance.SpecularMaterialSource = value
public ColorSource SpecularMaterialSource { get; set; }
public:
property ColorSource SpecularMaterialSource {
    ColorSource get ();
    void set (ColorSource value);
}
/** @property */
public ColorSource get_SpecularMaterialSource ()

/** @property */
public void set_SpecularMaterialSource (ColorSource value)
public function get SpecularMaterialSource () : ColorSource

public function set SpecularMaterialSource (value : ColorSource)
Not applicable.

Property Value

Value of a ColorSource that specifies the specular color source value to set or get.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

RenderStateManager Class
RenderStateManager Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace