Resource.Priority Property
Retrieves or sets the priority for the current resource.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
Syntax
'Declaration
Public Property Priority As Integer
'Usage
Dim instance As Resource
Dim value As Integer
value = instance.Priority
instance.Priority = value
public int Priority { get; set; }
public:
property int Priority {
int get ();
void set (int value);
}
/** @property */
public int get_Priority ()
/** @property */
public void set_Priority (int value)
public function get Priority () : int
public function set Priority (value : int)
Not applicable.
Property Value
The current priority of the resource, or a value to set that specifies the new priority for the resource.
Exceptions
Exception type | Condition |
---|---|
The method call is invalid. For example, a method's parameter may contain an invalid value. |
Remarks
You can use this property for priority control of managed resources. It returns 0 on nonmanaged resources.
Priorities are used to determine when managed resources should be removed from memory. A resource assigned a low priority is removed before one with a high priority. If two resources have the same priority, the one that was used more recently is kept in memory, while the other is removed. Managed resources have a default priority of 0.
Platforms
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Compact Framework
Supported in: 2.0
See Also
Reference
Resource Class
Resource Members
Microsoft.WindowsMobile.DirectX.Direct3D Namespace