ImageNode.Data Property
Gets and sets application defined data for the ImageNode object.
Namespace: System.Windows.Ink
Assembly: IAWinFX (in iawinfx.dll)
XML Namespace: https://schemas.microsoft.com/winfx/2006/xaml/presentation
Syntax
'Declaration
Public Property Data As Object
'Usage
Dim instance As ImageNode
Dim value As Object
value = instance.Data
instance.Data = value
public Object Data { get; set; }
public:
property Object^ Data {
Object^ get ();
void set (Object^ value);
}
/** @property */
public Object get_Data ()
/** @property */
public void set_Data (Object value)
public function get Data () : Object
public function set Data (value : Object)
Not applicable.
Property Value
The application-defined data for the ImageNode object.
Remarks
Use this property to add your own data to the ImageNode object.
Example
The following example adds an ImageNode to an InkAnalyzer, theInkAnalyzer
, for an Image, theImage
. It sets the location of the ImageNode to the location of the Image and the Data property to the Source property of the Image.
' Add image node
Dim pictureNode As ImageNode = _
CType(theInkAnalyzer.RootNode.CreateSubNode(ContextNodeType.Image), _
ImageNode)
' Set the location of the image node
Dim imageTop As Double = InkCanvas.GetTop(theImage)
Dim imageLeft As Double = InkCanvas.GetLeft(theImage)
Dim imageBounds As New Rect(imageLeft, imageTop, theImage.Width, theImage.Height)
pictureNode.SetLocation(New AnalysisRegion(imageBounds))
' Serialize the image to a byte array and set ImageNode.Data to the array.
' theImage.Source is a BitmapImage.
Dim bmp As New BmpBitmapEncoder()
bmp.Frames.Add(BitmapFrame.Create(CType(theImage.Source, BitmapImage)))
Dim stream As New System.IO.MemoryStream()
Try
bmp.Save(stream)
pictureNode.Data = stream.ToArray()
Finally
stream.Dispose()
End Try
// Add image node
ImageNode pictureNode = (ImageNode)
theInkAnalyzer.RootNode.CreateSubNode(ContextNodeType.Image);
// Set the location of the image node
double imageTop = InkCanvas.GetTop(theImage);
double imageLeft = InkCanvas.GetLeft(theImage);
Rect imageBounds = new Rect(imageLeft, imageTop, theImage.Width, theImage.Height);
pictureNode.SetLocation(new AnalysisRegion(imageBounds));
// Serialize the image to a byte array and set ImageNode.Data to the array.
// theImage.Source is a BitmapImage.
BmpBitmapEncoder bmp = new BmpBitmapEncoder();
bmp.Frames.Add(BitmapFrame.Create((BitmapImage)theImage.Source));
using (System.IO.MemoryStream stream = new System.IO.MemoryStream())
{
bmp.Save(stream);
pictureNode.Data = stream.ToArray();
}
Platforms
Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.
Version Information
.NET Framework
Supported in: 3.0
See Also
Reference
ImageNode Class
ImageNode Members
System.Windows.Ink Namespace