SysTime Sample
This sample demonstrates how to pass a class containing integers to an unmanaged function that expects a pointer to a structure.
The SysTime sample uses the following unmanaged function, shown with its original function declaration:
GetSystemTime exported from Kernel32.dll.
VOID GetSystemTime(LPSYSTEMTIME lpSystemTime);
The original structure passed to the function contains the following elements:
typedef struct _SYSTEMTIME {
WORD wYear;
WORD wMonth;
WORD wDayOfWeek;
WORD wDay;
WORD wHour;
WORD wMinute;
WORD wSecond;
WORD wMilliseconds;
} SYSTEMTIME, *PSYSTEMTIME;
In this sample, the SystemTime
class contains the elements of the original structure represented as class members. The StructLayoutAttribute attribute is set to ensure that the members are arranged in memory sequentially, in the order in which they appear.
The LibWrap
class contains a managed prototype of the GetSystemTime
method, which passes the SystemTime
class as an In/Out parameter by default. The parameter must be declared with the InAttribute and OutAttribute attributes because classes, which are reference types, are passed as In parameters by default. For the caller to receive the results, these directional attributes must be applied explicitly. The App
class creates a new instance of the SystemTime
class and accesses its data fields.
The source code for the following code examples is provided by the .NET Framework Platform Invoke Technology Sample.
Declaring Prototypes
' Declares a class member for each structure element.
< StructLayout(LayoutKind.Sequential )> _
Public Class SystemTime
Public year As Short
…
Public milliseconds As Short
End Class 'SystemTime
Public Class LibWrap
' Declares a managed prototype for the unmanaged function.
Declare Sub GetSystemTime Lib "Kernel32.dll" ( <[In], Out> ByVal st _
As SystemTime )
End Class 'LibWrap
// Declares a class member for each structure element.
[ StructLayout( LayoutKind.Sequential )]
public class SystemTime
{
public ushort year;
…
public ushort milliseconds;
}
public class LibWrap
{
// Declares a managed prototype for the unmanaged function.
[ DllImport( "Kernel32.dll" )]
public static extern void GetSystemTime( [In,Out] SystemTime st );
}
Calling Functions
Public Class App
Public Shared Sub Main()
Dim st As New SystemTime()
LibWrap.GetSystemTime( st )
Console.Write( "The Date and Time is: " )
…
End Sub 'Main
End Class 'App
public class App
{
public static void Main()
{
SystemTime st = new SystemTime();
LibWrap.GetSystemTime( st );
Console.Write( "The Date and Time is: " );
…
}
}
See Also
Concepts
Marshaling Classes, Structures, and Unions
Platform Invoke Data Types
Creating Prototypes in Managed Code