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Caps.MaxSimultaneousTextures Property

Gets the maximum number of textures that can simultaneously be bound to the texture-blending stages.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public ReadOnly Property MaxSimultaneousTextures As Integer
'Usage
Dim instance As Caps 
Dim value As Integer 

value = instance.MaxSimultaneousTextures
public int MaxSimultaneousTextures { get; }
public:
property int MaxSimultaneousTextures {
    int get ();
}
public function get MaxSimultaneousTextures () : int

Property Value

Type: System.Int32
The maximum number of textures that can simultaneously be bound to the texture-blending stages.

Remarks

This value is the number of textures that can be used in a single pass. If the same texture is used in two blending stages, it counts as two when compared to the MaxSimultaneousTextures value.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Caps Structure

Caps Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace