ClearFlags Enumeration
Specifies the buffer to use when calling the Clear method.
This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
<FlagsAttribute> _
Public Enumeration ClearFlags
'Usage
Dim instance As ClearFlags
[FlagsAttribute]
public enum ClearFlags
[FlagsAttribute]
public enum class ClearFlags
public enum ClearFlags
Members
Member name | Description | |
---|---|---|
Target | Specifies a rendering surface. For example, a 3-D renderer writes per-pixel scene data (such as color) to a render target. | |
ZBuffer | Specifies a buffer that stores a depth value for each pixel in a scene. Pixels with a small z-value overwrite pixels with a large z-value. | |
Stencil | Specifies a buffer that contains stencil data. Stencil data is commonly used to mask drawing to particular screen pixels. |
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0
See Also
Reference
Microsoft.WindowsMobile.DirectX.Direct3D Namespace