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Device.MaterialFixed Property

Gets or sets the current material properties for the device, using fixed-point math.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property MaterialFixed As MaterialFixed
'Usage
Dim instance As Device 
Dim value As MaterialFixed 

value = instance.MaterialFixed

instance.MaterialFixed = value
public MaterialFixed MaterialFixed { get; set; }
public:
property MaterialFixed MaterialFixed {
    MaterialFixed get ();
    void set (MaterialFixed value);
}
public function get MaterialFixed () : MaterialFixed 
public function set MaterialFixed (value : MaterialFixed)

Property Value

Type: Microsoft.WindowsMobile.DirectX.Direct3D.MaterialFixed
A MaterialFixed structure that represents the current material properties to get or the material properties to set.

Exceptions

Exception Condition
InvalidCallException

Properties of a MaterialFixed structure are invalid.

Examples

The following code example shows how to use a MaterialFixed structure.

' The following code example is from the 
' Direct3D Mobile Meshes Sample of the  
' .NET Compact Framework Samples in the SDK. 

' In this example, meshes are divided into subsets,  
' one for each material. 
' Render them in a loop. 
Dim i As Integer 
For i = 0 To meshMaterials.Length
    ' Set the material and texture for this subset
    device.MaterialFixed = meshMaterials(i)
    device.SetTexture(0, meshTextures(i))

    ' Draw the mesh subset
    mesh.DrawSubset(i)
Next i
// The following code example is from the 
// Direct3D Mobile Meshes Sample of the 
// .NET Compact Framework Samples in the SDK. 

// Meshes are divided into subsets, one for each material. Render them in 
// a loop 
for( int i=0; i<meshMaterials.Length; i++ )
{
    // Set the material and texture for this subset
    device.MaterialFixed = meshMaterials[i];
    device.SetTexture(0, meshTextures[i]);

    // Draw the mesh subset
    mesh.DrawSubset(i);
}

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Device Class

Device Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace