TextureStateManager Members
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Contains texture states for the device.
The TextureStateManager type exposes the following members.
Methods
Name | Description | |
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Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Properties
Name | Description | |
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AddressU | Retrieves or sets the texture-address mode for the u-coordinate. | |
AddressV | Retrieves or sets the texture-address mode for the v-coordinate. | |
AddressW | Retrieves or sets the texture-address mode for the w-coordinate. | |
AlphaArgument0 | Defines settings for the alpha channel selector operand for triadic (multiply, add, and linear interpolation) operations identified by the TextureArgument enumeration. | |
AlphaArgument1 | Defines the texture-stage state as the first alpha argument for the stage identified by the TextureArgument enumeration. | |
AlphaArgument2 | Defines the texture-stage state as the second alpha argument for the stage identified by the TextureArgument enumeration. | |
AlphaOperation | Defines the texture-stage state as a texture alpha-blending operation identified by the TextureOperation enumeration. | |
BorderColor | Retrieves or sets the border color. | |
ColorArgument0 | Defines settings for the third color operand for triadic (multiply, add, and linear interpolation) operations identified by the TextureArgument enumeration. | |
ColorArgument1 | Defines the texture-stage state as the first color argument for the stage identified by the TextureArgument enumeration. | |
ColorArgument2 | Defines the texture-stage state as the second color argument for the stage identified by the TextureArgument enumeration. | |
ColorOperation | Defines the texture-stage state as a texture color-blending operation identified by the TextureOperation enumeration. | |
MagFilter | Retrieves or sets a magnification filter. | |
MaxAnisotropy | Retrieves or sets the maximum anisotropy. | |
MaxMipLevel | Retrieves or sets the level of detail (LOD) index of the largest map to use. | |
MinFilter | Retrieves or sets a minification filter. | |
MipFilter | Retrieves or sets a mipmap filter to use during minification. | |
MipMapLevelOfDetailBias | Retrieves or sets the mipmap level of detail (LOD) bias. | |
ResultArgument | Selects the destination register for the result of the current stage identified by TextureArgument. | |
TextureCoordinateIndex | Defines the index of the texture coordinate set to use with the current texture stage. | |
TextureTransform | Controls the transformation of texture coordinates for the current texture stage. |
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