Renderer.Draw Method
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Draws strokes on a Graphics or device context.
This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.
Overload List
Name | Description | |
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Draw(Bitmap, Stroke) | Draws the Stroke on the specified Bitmap. | |
Draw(Bitmap, Strokes) | Draws the Strokes collection on the specified Bitmap. | |
Draw(Graphics, Stroke) | Draws the Stroke object on the specified Graphics surface. | |
Draw(Graphics, Strokes) | Draws the Strokes collection on the specified Graphics surface. | |
Draw(IntPtr, Stroke) | Draws the Stroke object on the device context whose handle is passed in. | |
Draw(IntPtr, Strokes) | Draws the Strokes collection on the device context whose handle is passed in. | |
Draw(Bitmap, Stroke, DrawingAttributes) | Draws the Stroke on the specified Bitmap with the specified DrawingAttributes. | |
Draw(Graphics, Stroke, DrawingAttributes) | Draws the Stroke object, with DrawingAttributes, on the specified Graphics surface. | |
Draw(IntPtr, Stroke, DrawingAttributes) | Draws the Stroke object, with DrawingAttributes, on the device context whose handle is passed in. |
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